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KALEY FITZ STUDIO BLOGS
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Week 11 'Tap Worthy'
Tap Worthy Chp.9-11 Chp.9 When designing an app, the designer is not obliged to offer screen rotation. Working with an app that rotates...

Kaley Fitzpatrick
Nov 18, 20212 min read
Week 10 'Tap Worthy'
Tap Worthy Chp.5-8 Chp.5 ‘The standard controls provide a rich and varied set of options for manipulating an app, but because they’re...

Kaley Fitzpatrick
Nov 14, 20214 min read
Week 9 'Tap Worthy'
Tap Worthy Chp. 1 - 4 Chp. 1 “The best app designs become almost invisible, and the controls seem to fade to the background to put the...

Kaley Fitzpatrick
Nov 7, 20215 min read
Week 8 'About Face'
About Face Chp.9 & Chp.19 Chp. 9 The age of mobile devices has brought a new age for design and user interactions. Handheld devices have...

Kaley Fitzpatrick
Oct 30, 20213 min read
Week 7 'About Face'
About Face Chp. 16 - 17 Chp. 16 Personas and scenarios help designers create products that work well for the consumer. Some consistent...

Kaley Fitzpatrick
Oct 15, 20214 min read
Week 6 'About Face'
About Face Chp. 12 - Chp. 13 Chp.12 Digital products require unnecessary work for users, though every interface involves users...

Kaley Fitzpatrick
Oct 15, 20214 min read
Week 5 'About Face'
About Face Chp. 10 - Chp. 11 Chp. 10 Designers struggle between beginners and experts, tending to have users feel unqualified or...

Kaley Fitzpatrick
Oct 13, 20215 min read
Week 4 "About Face"
About Face Chp.7, 9 & 18 Chp. 7 Design Values help the designer create ethical designs that are best suited for the users/audience....

Kaley Fitzpatrick
Oct 1, 20214 min read
Week 3: About Face
About Face Chp. 4 & Chp. 20 Chp. 4 Creating a story or narrative, will help create a superior design that works the most effectively, and...

Kaley Fitzpatrick
Sep 26, 20213 min read
Week 1-2 'About Face'
About Face Chp. 1-3 Summary Software and technology are not as user friendly as they hoped they would be. They have trouble meeting the...

Kaley Fitzpatrick
Sep 18, 20212 min read
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